Update 1.0.3
Mini Units » Devlog
🛠️ Bug Fixes
- Added missing French translations.
- Fixed UI layering issues.
- Fixed combat text overlapping (damage/spell info).
- Fixed infinite expansion of character effects.
- New turns now wait for the turn banner to disappear.
- Cursor now hides when using a Gamepad
- Target switching controls are now displayed when using Gamepad.
- Fixed crash when editing team info in LAN mode.
- Game Over menu no longer instantly kicks players.
⚙️ Reworks
- Obstacle Detection: System optimized for better performance.
- Combat System: Code refactored for better stability and scalability.
- Spell Mechanics: Secondary effects (e.g., burn, stun) now require the spell's damage to hit successfully. If you miss the damage, the effect does not apply.
✨ New Features
- Auto-Updater: In-game notification when a new update is available.
⚠️ Info This update includes major code refactoring. While I've done thorough testing, some bugs might persist. Please report any issues you encounter!
Files
Mini Units setup (1.0.3).exe 61 MB
5 hours ago
Get Mini Units
Mini Units
Settle the score with your friends on a miniature battlefield!
| Status | In development |
| Author | Julien-Demogue |
| Genre | Strategy |
| Tags | 3D, Fantasy, Low-poly, Medieval, Multiplayer, Unity |
| Languages | English, French |
More posts
- Update 1.0.217 days ago

Leave a comment
Log in with itch.io to leave a comment.